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  1. GMAT
  2. GMT-5507

Scale of 3ds Central Body Model is different in Mac versus PC

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      There appears to be a scaling difference between the central body shape model when run on a Mac versus a PC. The 3ds model was created on a Mac using Blender and appears correct in the OrbitView window (nominal radius ~2.5km). The central body appears to be 290 times larger on the PC compared to the actual shape. Setting the 3D Model Scale in the Visualization properties tab to 1/290=0.00345 fixes the issue. Will send shape model file and images to developers in a separate email (competition sensitive).

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            rqureshi Rizwan Qureshi added a comment -

            This fixture has been implemented by John Downing and I have verified this ticket. Tetyana has also created 2 new tests to verify this fixture.

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            rqureshi Rizwan Qureshi added a comment - This fixture has been implemented by John Downing and I have verified this ticket. Tetyana has also created 2 new tests to verify this fixture.
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            rqureshi Rizwan Qureshi added a comment -

            Closing ticket after verification and creating two new GUI tests that verify this fixture.

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            rqureshi Rizwan Qureshi added a comment - Closing ticket after verification and creating two new GUI tests that verify this fixture.

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