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  1. GMAT
  2. GMT-2876

Infinite warning loop when running during animation

    Details

      Description

      1. Load infloop.script
      2. View the script
      3. Run the mission from the script editor
      4. Play the animation
      5. While the animation is running, run the mission again
      6. You'll get a warning: "The animation is running. Please stop the animation first."
      7. Try to dismiss the warning

      The warning keeps coming back, giving the user no chance to stop the animation.

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            rqureshi Rizwan Qureshi added a comment -

            hello Linda,

            Joel just reported in this bug. You are SDE for this feature so I am assigning this bug to u. Please let me know if this is an issue.

            Show
            rqureshi Rizwan Qureshi added a comment - hello Linda, Joel just reported in this bug. You are SDE for this feature so I am assigning this bug to u. Please let me know if this is an issue.
            Hide
            shughes Steven Hughes added a comment -

            CCB: P1 2013a

            Show
            shughes Steven Hughes added a comment - CCB: P1 2013a
            Hide
            gmatloj Linda Jun added a comment -

            This is duplicate of GMT-2022.

            Show
            gmatloj Linda Jun added a comment - This is duplicate of GMT-2022 .
            Hide
            gmatloj Linda Jun added a comment -

            This is not the duplicate of GMT-2022 so reopened it.

            Show
            gmatloj Linda Jun added a comment - This is not the duplicate of GMT-2022 so reopened it.
            Hide
            gmatloj Linda Jun added a comment -

            Fixed infinite warning loop.
            Actually I wanted to implement as YES/NO confirm message so that when user replies with Yes, it will stop the animation and rebuild and run the mission. But there was an issue I could not resolve was that the resource tree is always updated after mission run. So I implemented in the way user has to stop the animation first before reloading the GUI and run.

            Show
            gmatloj Linda Jun added a comment - Fixed infinite warning loop. Actually I wanted to implement as YES/NO confirm message so that when user replies with Yes, it will stop the animation and rebuild and run the mission. But there was an issue I could not resolve was that the resource tree is always updated after mission run. So I implemented in the way user has to stop the animation first before reloading the GUI and run.
            Hide
            jjkparker Joel Parker added a comment -

            Verified as fixed in 2012-08-02 build

            Show
            jjkparker Joel Parker added a comment - Verified as fixed in 2012-08-02 build
            Hide
            jjkparker Joel Parker added a comment -

            No additional work to be done

            Show
            jjkparker Joel Parker added a comment - No additional work to be done

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                  Updated:
                  Resolved:

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